January 6, 2026: Fishertown—Encounter Tables
(Fishertown is not particularly busy at night, and nighttime encounters are likely to be substantially less frequent.)
| Daytime Encounters | Nighttime Encounters | |
|---|---|---|
| 1 | A fisherman on their way to the docks to set out for a day of fishing | A drunk fisherman staggering home from a late night at a tavern |
| 2 | A fisherman on their way back from the docks with a haul of fish | A fisherman who works by night to catch some kind of nocturnal fish |
| 3 | A flock of seagulls, who may pester anyone who they think has food | A stray dog or cat; may be dangerous if cornered or startled |
| 4 | A merchant here to buy the fishermen's wares for their own wholesaling business | Scavengers searching the area for any equipment or bits of fish that might have been dropped during the day |
| 5 | A child, possibly a child or grandchild of one of the area's fishermen, or possibly a homeless street urchin | A lobsterman with a cage full of crustaceans |
| 6 | A furtive archaeologist hoping to carry out studies where they're not welcome while the residents aren't awake to stop them | A jealous fisherman on their way to sabotage a rival's boat under cover of darkness |
| 7 | A streetsweeper cleaning up the refuse from the roads and docks (and probably sweeping it into the ocean) | Smugglers using the Fishertown docks to bring illicit wares into the city |
| 8 | An archaeologist here from the university to seek traces of the area's past | A giant crab that wandered out of the ocean onto the shore |
| 9 | A shipwright on his way to the docks to a boat they were hired to repair | A careless fisherman discarded a broken net; passersby who don't see it in the dark may become tangled in it |
| 10 | A wizard hired by the fisherman to help their fishing with their spells | A body, dead or unconscious. Maybe just a passed-out drunkard, maybe the victim of a murder... |
| 11 | A wealthy tourist from another land who wants to see historic (albeit smelly) Fishertown | The ghost of a dead fisherman, perhaps from the time of the Fishers' Revolt |
| 12 | A historical artifact from the city's past, recently unearthed by erosion. Not necessarily magical—but it could be... | |